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Welkin box art
2019 Ranked #8,209

Welkin

An economic crafting game has sky architects gather resources, fulfill floating-island contracts, and sell them for gold. Market values shift, so delaying a sale can improve rewards or leave storage too constrained.

Fantasy Industry / Manufacturing Commodity Speculation Open Drafting

Players

2-4

Play time

Not listed

Age

10+

Complexity

1.83/5

Rating

6.41

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

You are dreaming about evading in the islands? To travel above the sky and further than the horizon?

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

You are dreaming about evading in the islands? To travel above the sky and further than the horizon? Be glad as you now are a celestial construction manager, architect of the sky! Collect animal and plant ressources, assemble them and add a little life spirit: congratulations! You just built an island in the sky! The aim of the game is to win the most gold by crafting and selling those famous floating islands. Each turn, the players/architects can either select a new island creation contract, produce resources amongst the 5 existing types, or allocate these resources on their contracts to craft them. Players have limited spaces to store these contracts and resources, so they’ll have to juggle with their production line to complete their objectives in an optimized manner! As soon as a contract is fulfilled, it is immediately sold and its creator receives gold depending on the resources used for its creation… but their value isn’t fixed and depends on the current market! Is it better to get one’s rewards immediately, or to manipulate the resources’ values for a greater reward later…? Once there’s no more contracts available, the game ends. The architect who amassed the most gold will get their place amongst the stars! -description from publisher

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
45 min
Age
10+
Complexity
1.8/5
Credits and catalog connections

Credits

Designers

1
Fabien Tanguy

Artists

1
Tohad

Publishers

1
Ankama

Linked items

No published linked games yet.