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Warsaw Rising: Revolt Of The Polish Underground, 1944 box art
1986 Ranked #16,368

Warsaw Rising: Revolt Of The Polish Underground, 1944

A historical resistance simulation has opposing forces capture or assault city buildings, eliminate units, and pursue scenario objectives. Reinforcements cost points, while one side must also preserve a supply line through the city.

Wargames Wargame World War II Hexagon Grid History: Warsaw Uprising (Poland, 1944)

Players

2

Play time

Not listed

Age

12+

Complexity

3/5

Rating

6.23

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

This game is a simulation of the Polish resistance in Warsaw during 1944. The game was originally published in Strategy & Tactics magazine (#107).

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

This game is a simulation of the Polish resistance in Warsaw during 1944. The game was originally published in Strategy & Tactics magazine (#107). The game includes a 16 page rulebook (covering all aspects of guerrila warfare and resistance combat), 200 counters (representing the units and weapons involved in the conflict) and a 22"X34" map of the City of Warsaw. Two scenarios are provided: Warsaw Rises! (August 1944 - 4 turns) and The German Juggernaut (September, 1944 - 5 turns). Victory is based on capturing or assaulting various buildings in the city, eliminating enemy units, and (for the German player) maintaining a supply line through Warsaw. Points may also be spent during the game for additional reinforcements. The player with the most victory points at the end of the scenario, wins.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1–2
Play time
300 min
Age
12+
Complexity
3.0/5
Credits and catalog connections

Credits

Designers

1
John Prados

Artists

1
Kevin Zucker

Publishers

1
Tactical Studies Rules (TSR)

Linked items

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