Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Microgame #4 in the Metagaming Microgames series, Warpwar is a fast playing mini-game of interstellar maneuver and combat. You select the tactics and weapon power settings.
Core mechanisms
Key systems that shape the decisions players make.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Simultaneous Action Selection
Choose actions secretly or concurrently before revealing them together.
Rock-Paper-Scissors
Resolve choices through a circular set of strengths and weaknesses.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Read the full game description
Microgame #4 in the Metagaming Microgames series, Warpwar is a fast playing mini-game of interstellar maneuver and combat. You select the tactics and weapon power settings. No chance is involved in the diceless combat system. You must out-think your opponent. You design your own spaceships with beams, screens, missile tubes and power drive. Ships move through space or jump along the warp lines connecting stars. To win, you must capture the enemy star bases. Advanced rules introduce system ships and technological advancement, which gives newer ships an advantage. Includes an introductory level for two players age 12 and up. Includes rules, map and counters.