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Warlord: Saga Of The Storm box art

Warlord: Saga Of The Storm

Players

2-4

Time

?-?

Age

10+

Weight

2.69

Rating

6.86

Fit

Teach 2.3

Teaching signal

Replay 4.2

High replayability

Interaction 3.7

Highly interactive

Scaling 4.8

Scales well

Strategy 4.5

Deep strategy

Control 3.7

More strategic control

Table feel

Warlord: Saga of the Storm has a high level of direct confrontation and strategic depth in confrontation. Players must frequently be aware of and react to others' strategies and turns. However, the game does not emphasize cooperation as much. Overall, it has a good level of player interaction.

Replay value

Warlord: Saga of the Storm has a high replayability score due to its variability in gameplay, strategic depth, and scalability. The game offers different experiences each time it is played, with multiple paths to victory and variable setups. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. Players have room to improve their strategy over time, discovering new tactics and strategies. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort. Overall, Warlord: Saga of the Storm provides a fresh and engaging experience with high replayability.

Luck profile

Warlord: Saga of the Storm has a moderate influence of luck. While random elements like dice rolls and card draws have a notable impact on the game outcome, players have substantial ability to mitigate this randomness through strategic decisions and planning. The game strikes a balanced mix of luck and strategy, with player decisions playing a significant role in determining the outcome. Overall, luck plays a minor role in the game, making it a good choice for players who enjoy a blend of luck and strategy.

Overview

Warlord: Saga of the Storm is a fast-paced game set in the fantasy world of the Lands of the Accord. You play the role of a powerful ruler, responsible for the defense of your lands and the destruction of all those who seek to destroy you. Your people are at war with your enemies, and you must crush your foes on the field of battle. There is no alternative. Your cards represent the forces, equipment, and tactics you have at your disposal as you play the sport of kings in pursuit of complete power. In addition, the cards will unfold a fantasy epic that evolves as new card sets are released. To win this devastating war, you must ultimately destroy the enemy Warlords! There is but one path to victory: survive. Whenever a player's Warlord is killed, that player is out of the game. The last player in the game wins the war. In January 2008, the license for Warlord changed hands: For the 4th edition, available July 31st 2008, PHOENIX Interactive GmbH in Germany is responsible for Warlord. For this major changes were instituted: The format was changed to a customizable card game, where all cards are available in fixed starters, and a new faction was introduced, The Chosen.

Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

2
Oliver Schaaf Dave Williams (II)

Artists

4
Melissa Benson Jonny Klein Stephanie Pui-Mun Law Henning Ludvigsen

Publishers

2
Alderac Entertainment Group Phoenix Interactive GmbH

Linked items

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