Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Fans often call it "Axis and Allies on Steroids". The rules and mechanics are similar enough to Axis and Allies, but there are a few differences and additions.
Core mechanisms
Key systems that shape the decisions players make.
Area Movement
Move pieces between connected regions rather than along individual spaces.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Simulation
Model a real or imagined system through detailed cause-and-effect rules.
Team-Based Game
Players compete in fixed teams and coordinate toward a shared team result.
Read the full game description
Fans often call it "Axis and Allies on Steroids". The rules and mechanics are similar enough to Axis and Allies, but there are a few differences and additions. The game, like Axis and Allies, covers the entire war from a strategic level with areas corresponding mostly to countries, with larger countries broken down. The map is a gargantuan 4' x 8' with eight major powers dividing up the non-neutral world (Germany, Italy, Japan, Russia, UK, USA, China, and France)