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The War Game: World War Ii box art

The War Game: World War Ii

Players

2-6

Time

?-?

Age

12+

Weight

3.38

Rating

7.04

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.2

Luck-sensitive

Table feel

The War Game: World War II has a high level of direct confrontation and strategic depth in confrontation. Players need to pay frequent attention to other players' actions. However, there is less emphasis on cooperation in the game.

Replay value

The War Game: World War II has a high replayability score due to its high variability gameboard, strategic depth, and scalability. The presence of expansions and moderate easiness to learn also contribute to its replay value.

Luck profile

The War Game: World War II has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate randomness through strategic decisions and planning. The game outcome is a balanced mix of luck and strategy.

Overview

Fans often call it "Axis and Allies on Steroids". The rules and mechanics are similar enough to Axis and Allies, but there are a few differences and additions. The game, like Axis and Allies, covers the entire war from a strategic level with areas corresponding mostly to countries, with larger countries broken down. The map is a gargantuan 4' x 8' with eight major powers dividing up the non-neutral world (Germany, Italy, Japan, Russia, UK, USA, China, and France)

Editions

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Credits

Designers

1
Jeff Stein

Publishers

1
Pegasus Hobbies

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