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Von Manstein's Backhand Blow box art
2002 Ranked #6,168

Von Manstein's Backhand Blow

An operational Eastern Front wargame where German forces attempt a dramatic reversal against advancing Soviet armies. Random combat chits and events create uncertainty, so commanders must manage shifting opportunities without being able to predict each battle.

Wargames Wargame World War II Hexagon Grid Series: T3 System / Schwerpunkt (Dirk Blennemann)

Players

1-2

Play time

Not listed

Age

12+

Complexity

3.13/5

Rating

7.24

Harder to teach Highly interactive Deep strategy

Overview

At a glance

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ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Southern Russia, early February 1943 -- In Stalingrad, the surrounded remnants of the once might German Sixth Army are being slowly and methodically exterminated.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Southern Russia, early February 1943 -- In Stalingrad, the surrounded remnants of the once might German Sixth Army are being slowly and methodically exterminated. Hundreds of miles to the west, two powerful Soviet Fronts are moving west and south against a patchwork German line, intent on destroying the remaining Axis forces in Southern Russia. Operations Star and Gallop have begun. Six weeks later, the shocked, battered remnants of these two Soviet Fronts are running for the collective lives from powerful German panzer spearheads. What had happened? Soviet overconfidence was responsible in part for the disaster, playing into German hands, but by far, most of the credit for the amazing reversal belonged to Field Marshal von Manstein. Holding off the Soviets to his front and Hitler at his back, he managed to accumulate sufficient panzer formations to allow the Germans to regain tactical and operational superiority. Von Manstein's Backhand Blow is a low/intermediate complexity two player game using the well-received Turning the Tables system pioneered in earlier east front games produced by Moments in History. The game system itself is easy to learn and master. No two games will ever play out alike because a great deal of uncertainty and randomness is injected into each combat due to the Combat Chit Draw and Random Events Table. This uncertainty makes Von Manstein's Backhand Blow ideal as a solitaire game since combat results cannot be accurately predicted. Dirk Blennemann, the designer, has the reputation for creating excellent Orders of Battle for East Front simulations. Using detailed Russian and German language sources, he provides a broad array of maneuver units - Soviet division and corps on one side, and German units ranging from regiments down to the multitude of ad hoc German kampfgruppen thrown into the battle to stop the Soviet advance. Game Features: TIME SCALE 2 days per turn MAP SCALE 8km per hex UNIT SCALE Soviet corps and divisions; German regiments, kampgruppen, and battalion-sized NUMBER OF PLAYERS One or two (from GMT website)

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Editions

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Game and edition data

All specifications (5)

Play and group

Players
1–2
Best with
1–2
Play time
120 min
Age
12+
Complexity
3.1/5
Credits and catalog connections

Credits

Designers

1
Dirk Blennemann

Artists

2
Rodger B. MacGowan Mark Simonitch

Publishers

1
GMT Games

Linked items

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