Table feel
The final interaction score for Virulence: An Infectious Card Game is 7.35, indicating a moderate level of direct confrontation, strategic depth in confrontation, frequent interaction, and a low emphasis on cooperation.
Virulence: An Infectious Card Game is an addictively quick and simple card game focused on viruses infecting a host cell - and how they assemble and replicate inside that host cell. Virulence has players take on the role of viruses competing to infect a host cell in order to repl...
Players
2-5
Time
10-20
Age
8+
Weight
1.67
Rating
6.69
Should this hit the table?
The final interaction score for Virulence: An Infectious Card Game is 7.35, indicating a moderate level of direct confrontation, strategic depth in confrontation, frequent interaction, and a low emphasis on cooperation.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
The final interaction score for Virulence: An Infectious Card Game is 7.35, indicating a moderate level of direct confrontation, strategic depth in confrontation, frequent interaction, and a low emphasis on cooperation.
Virulence: An Infectious Card Game has a high replayability score due to its high variability gameboard, the presence of expansions, deep strategic possibilities, and adaptability to different player counts. It offers fresh experiences each time it is played and allows players to improve their strategies over time. The game has a moderate learning curve, making it accessible to a wide range of players.
The final luck score for Virulence: An Infectious Card Game is 7. The game has a balanced mix of luck and strategy, with random elements having a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
Overview
Virulence: An Infectious Card Game is an addictively quick and simple card game focused on viruses infecting a host cell - and how they assemble and replicate inside that host cell. Virulence has players take on the role of viruses competing to infect a host cell in order to replicate their own viral components, thus scoring points. Each round, players secretly choose one Virus card from their hand, place it face down on the table, then simultaneously flip these Virus cards to reveal each player's (and thus each virus') virulence. In order from the highest to the lowest virulence, players then take turns selecting from the available Viral Component cards, each awarding points in a variety of ways, or allowing that player to build their hand of Virus Cards allowing them to win critical components later. Virulence is addictively simple and competitive because it combines blind bidding/bluffing, with engine building, a bit of luck and, most importantly, it can played be taught in 30 seconds, and played 10 minutes.
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