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Floating Market box art

Floating Market

Players

2-5

Time

30-45

Age

13+

Weight

1.64

Rating

6.22

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 4.0

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 2.8

Luck-sensitive

Table feel

The game Floating Market has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. While there is some level of cooperation required, it is not the main focus of the game. Overall, the game has a strong interaction score.

Replay value

Floating Market has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. While it may take some time to learn, the game offers fresh experiences and room for improvement with each playthrough.

Luck profile

The final luck score for Floating Market is 5.67, indicating a moderate influence of luck in the game. Random elements have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate randomness through strategic decisions and planning. The game outcome is a balanced mix of luck and strategy.

Overview

Ama is tired. It has been a long day of chasing her grandchildren, and she needs a break. Ama has been around for a long time and she has a few tricks up her sleeve. With the promise of her famous fruit salad, Ama sends her grandchildren down to the Damnoen Saduak Floating Market to collect fruit... and to get out of her hair! Collecting different fruit is no easy task, as the fruit boats – full of mango, banana, papaya, guava, grapefruit, rambutan, and the famous starfruit – are constantly shifting around the Khlong Damnoen Saduak Canal of Thailand. In Floating Market, the players are Ama's eager grandchildren, competing to be the first to collect five different types of fruit for Ama... AND get the first bowl of fruit salad! Each player has customers (Ama’s grandchildren), which they will assign to fruit boats (to collect fruit) and to buildings (to receive special abilities). Each player will also add a die to the dice pool each round in an attempt to influence a die roll that determines which fruit boat will hand out fruit. Floating Market utilizes polyhedral dice, worker placement, and dice speculation to create a unique and accessible experience for gamers of all levels. The rules and turns are simple and intuitive and the game teaches quickly, making it perfect for a family or group of new gamers. Experienced gamers will appreciate the unique blend of new and familiar mechanics and the quick, fun gameplay that uses polyhedral dice in a new and interesting way.

Editions

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Credits

Designers

2
Ben Pinchback Matt Riddle

Artists

2
JJ Ariosa Darrell Louder

Publishers

1
Eagle-Gryphon Games

Linked items

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