Table feel
Moderate level of player interaction
Players
2-6
Time
60-150
Age
9+
Weight
1.94
Rating
6.81
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
Moderate level of player interaction
Vikingar: The Conquest of Worlds has a high replayability score due to its high variability gameboard, strategic depth, and scalability. The presence of expansions adds to the replay value. The game offers a good balance between ease of learning and depth of gameplay.
Vikingar: The Conquest of Worlds has a moderate level of randomness impact, with random elements having a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning, making luck play a minor role in the game. Overall, the game relies more on player decisions and strategy, making it less luck-dependent.
Viking game where players (2 to 6) explore the world to solve the various adventures that they face ; plundering the holy places , fighting mythical creatures or trading with cities. Typical day in the life of a Viking! The main goal of the game is to acomplish the necessary deeds to gain entrance transition to the Valhalla . The game takes place on a round modular board composed of 24 tiles. The tiles are face down until a player decides to explore them. Players will have to use their drakkard to successfully accomplish the glorious achievements needed for the transition to the Valhalla . Valhalla is situated at the end of the game board , or where the land gives way. But be careful not to fall into the void. Fights (events, looting and battles between players) are solved by throwing a number of runes on the central area of the board; the high sea. The runes position on the area will influence on the area influences the outcome of the battle.
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