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The Very Clever Pipe Game box art
Rich game profile

The Very Clever Pipe Game

The game consists of a set of cards. The cards have white and black pipes in various six-outlet configurations, and players take turns placing them onto the table. When a player constructs a completely closed-off section of pipe in their color, he takes all the cards from that se...

Players

2-4

Time

?-?

Age

10+

Weight

1.59

Rating

6.22

Should this hit the table?

Quick read before the metadata.

The Very Clever Pipe Game has a moderate level of direct confrontation and strategic depth in confrontation. Players need to pay attention to each other's strategies frequently. However, there is not much emphasis on cooperation in the game.

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 4.3

More strategic control

Table feel

The Very Clever Pipe Game has a moderate level of direct confrontation and strategic depth in confrontation. Players need to pay attention to each other's strategies frequently. However, there is not much emphasis on cooperation in the game.

Replay value

The Very Clever Pipe Game has a high replayability score due to its high variability gameboard, expansions available, strategic depth, scalability, and moderate easiness to learn.

Luck profile

The Very Clever Pipe Game has a high strategic element and minimal reliance on luck. Random elements have minimal impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

The game consists of a set of cards. The cards have white and black pipes in various six-outlet configurations, and players take turns placing them onto the table. When a player constructs a completely closed-off section of pipe in their color, he takes all the cards from that section. After all cards have been played, the player with the most scored cards wins. Additionally, the cards also have two different floors (which appear underneath the pipes) that can be used to expand the game to a four-player affair. The game was re-released in 2002 with a reduced deck (48 cards instead of 120) as part of the Hip Pocket Games series.

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Editions

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Credits

People and publishers

Designers

1
James Ernest

Artists

1
James Ernest

Publishers

1
Cheapass Games

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