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Crossways box art
2013 Ranked #20,662

Crossways

This connection card game has players place pieces to build a path across the board before opponents. Pairs create protected stacks, while suited runs can remove existing pieces and reopen spaces that seemed safely claimed.

Abstract Strategy Card Game Grid Movement Pattern Building

Players

2-4

Play time

Not listed

Age

8+

Complexity

1.5/5

Rating

5.69

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In CrossWays players want to be the first to build a path of their pieces from one side of the game board to the opposite side, but to build they need to use the cards they draw and have in hand.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In CrossWays players want to be the first to build a path of their pieces from one side of the game board to the opposite side, but to build they need to use the cards they draw and have in hand. On a turn, a player can lay down a single card (e.g., a red 9) and place one of their pieces on this space on the game board; she can also lay down a pair of cards with the same value and place two of her pieces in a stack on any space, including the white ones that are otherwise off-limits. If a player has two pieces in a row on a stack, no one else can play on top of that stack – but by playing a suited run of cards, a player can remove pieces already on the board, putting those spaces into play once again.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2
Play time
15 min
Age
8+
Complexity
1.5/5
Credits and catalog connections

Credits

Publishers

1
The Op

Linked items

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