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Verdun: The Game Of Attrition box art
1972 Ranked #14,035

Verdun: The Game Of Attrition

An operational World War I wargame has players direct the German assault and French defense around Verdun. Demoralization, gas, flamethrowers, and attrition turn the historical effort to bleed France into a contest of costly endurance.

Wargames Wargame World War I Hexagon Grid Ratio / Combat Results Table

Players

2

Play time

Not listed

Age

12+

Complexity

2.1/5

Rating

6.93

Harder to teach Highly interactive Deep strategy

Overview

At a glance

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ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

'Verdun' is an operational wargame of the German attack on Verdun during the World War One. The game includes special rules for Demoralization, German flamethrower units, French fanaticism and Phosgene gas attacks.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

'Verdun' is an operational wargame of the German attack on Verdun during the World War One. The game includes special rules for Demoralization, German flamethrower units, French fanaticism and Phosgene gas attacks. Contains 300 counters [From the back of the box] "In the winter of 1916 General Falkenhayn of the German High Command decided to knock France out of the war by bleeding her white in a single battle of attrition. He would attack VERDUN, the site of Charlemagne's grave, a place France would defend to the last man. Planning to crash through the formidable French defuses with the heaviest concentration of artillery in the history of warfare, he would threaten, or even seize the city and then let the French bleed to death in a series of suicidal counter-attacks. It almost worked; only the combination of bad weather and a skillful defense guaranteed that the German casualties would be as bad as the French. Bit could've been different. This time with you as the generals, it very well might"

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Editions

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1
Play time
120 min
Age
12+
Complexity
2.1/5
Credits and catalog connections

Credits

Designers

1
John Hill (I)

Publishers

1
Conflict Games