Table feel
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
Grow the vegetables, raise the sale price, and make a fortune! Vegetable Stock, which debuted as Small Farmer, is a simple card game about vegetable economics. Each round, reveal one more card than the number of players on the table. Each card has three vegetable icons on it, wit...
Players
2-6
Time
15-20
Age
6+
Weight
1.2
Rating
6.85
Should this hit the table?
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
Vegetable Stock has a high replayability score due to its high variability gameboard, availability of expansions, deep strategic possibilities, and adaptability to different player counts. The game offers fresh experiences each time it is played, with room for players to improve their strategies over time. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. The game also scales well with different numbers of players, ensuring a consistent and engaging experience. While it may take some time to learn, the game offers a good balance between easiness and depth.
Vegetable Stock has a moderate influence of luck. Random elements like dice rolls or card draws have a notable but not exclusive impact on the game outcome. While there is some room for players to mitigate the effects of randomness through strategic decisions, luck still plays a significant role. The game has a balanced mix of luck and strategy, making it suitable for players who enjoy a combination of chance and skill.
Overview
Grow the vegetables, raise the sale price, and make a fortune! Vegetable Stock, which debuted as Small Farmer, is a simple card game about vegetable economics. Each round, reveal one more card than the number of players on the table. Each card has three vegetable icons on it, with vegetables coming in five types. Players take turns choosing one of the cards and placing it in their harvest pile face down. The price of the vegetable(s) on the card not chosen goes up — but if the price goes too high, it crashes, although it can rise again next round. After six rounds, determine your score by multiplying the number of each vegetable you have harvested by the final price of that vegetable. The player with the highest score wins!
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