Table feel
Moderate level of interaction with a mix of direct and strategic confrontation.
Players
2-5
Time
30-45
Age
10+
Weight
2
Rating
6.58
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of interaction with a mix of direct and strategic confrontation.
Liqueur the Game has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and adaptability to different player counts. While it may take some time to learn, the game offers a fresh and engaging experience with each playthrough.
Liqueur the Game has a moderate influence of luck. Random elements like dice rolls or card draws have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a moderate role.
The object of the game is to produce various liqueurs with an aim to become the world's No. 1 liqueur producer. You combine base and flavor cards to produce liqueurs. You also receive order cards from clients to make sales by producing liqueurs that match the order. Sales may be increased with trend cards with matching criteria. At the end of the game, the player who has achieved the highest sales (by bottles sold) is the winner. —user summary
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