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Under The Southern Cross: The South American Republics In The Age Of The Fighting Sail box art
2023 Ranked #13,682

Under The Southern Cross: The South American Republics In The Age Of The Fighting Sail

Historical naval wargame has players command Spanish or Patriot forces and fight for control during South American independence wars. Currents, grounding, and ship boats complicate maneuvers across varied battle and duel scenarios.

Wargames Napoleonic Nautical Grid Movement Hexagon Grid

Players

1-4

Play time

150-480 min

Age

12+

Complexity

3.6/5

Rating

7.96

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

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How it plays

How does it play?

Under the Southern Cross: The South American Republics in the Age of Fighting Sail is the fourth volume of the highly regarded Flying Colors series of games on naval combat.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Under the Southern Cross: The South American Republics in the Age of Fighting Sail is the fourth volume of the highly regarded Flying Colors series of games on naval combat. The focus is on the southern part of the South American continent: Brazil, Argentina, Uruguay, Chile, Peru, Bolivia, and Ecuador, from the Wars of Independence starting in 1810 through the last naval war fought completely under sail between Argentina and Uruguay in 1841. These wars attracted naval officers recently unemployed by the end of the Napoleonic Wars as well as providing a proving ground for the first generation of naval heroes native to Latin America. Updated rules introduce river and tidal currents, modified grounding rules for operations in the Rio de la Plata and Uruguay rivers, and the use of ship’s boats to tow stranded or becalmed ships. In all, over two dozen battle scenarios ranging in size from a handful of ships per side, to full-blown fleet actions are presented. Also included is the return of the popular ship duel map and activation cards originally found in Serpents of the Seas (Flying Colors volume II), along with 18 ship duel scenarios. Like the preceding volumes in the series, Under the Southern Cross is completely independent of, while being fully compatible with, the other volumes in the series. Everything needed to play is included! Can you, as the Spanish, strangle the rebel American governments and preserve the centuries old Spanish Empire, or will you help the Patriot forces throw off the Imperialist yoke of the European monarchies? Now you can try with Under the Southern Cross! Components: 2 22x34" Maps 2 Counter Sheets Rulebook Playbook Player Aid Chart Deck of 55 Action Cards (from GMT website)

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Editions

Language and publisher variants currently recorded in the catalog.

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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
1
Play time
150–480 min
Age
12+
Complexity
3.6/5
Credits and catalog connections

Credits

Designers

2
Mike Nagel Steve Paul

Artists

2
Justin Martinez Mark Simonitch

Publishers

1
GMT Games

Linked items

No published linked games yet.