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Under My Bed box art

Under My Bed

Players

3-8

Time

5-15

Age

8+

Weight

?

Rating

6.03

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.8

Highly interactive

Scaling 4.1

Scales well

Strategy 4.7

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Under My Bed offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The availability of expansions adds to the replay value, providing new content and gameplay elements. The game also offers deep strategic possibilities, allowing players to improve their strategies over time. The player interaction score is average, and the game scales well with different numbers of players. While it may not be the easiest game to learn, it offers a good balance between easiness and depth. Overall, Under My Bed has a strong replayability score of 7.87.

Luck profile

Under My Bed has a moderate level of luck involved in the game. Random elements have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is a balanced mix of luck and strategy, with neither element dominating. Overall, luck plays a significant role, but player strategy and decisions also have a substantial influence on the game outcome.

Overview

In Under My Bed, most of the players at the table will take on the roles of monsters. One player is secretly a kid in a monster costume however, and they are trying to figure out which monster is hiding underneath their bed. Under My Bed is a microgame in which players take turns asking one another questions until either the monsters figure out which player is the kid, or the kid can determine which monster is under their bed. The same question cannot be asked twice in the same game, and while the kid can lie as much as they like, the monsters are forced to tell some version of the truth.

Editions

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Credits

Designers

1
Chris Rowlands

Artists

1
Beth Hawley

Publishers

1
One Thousand XP

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