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Two Rooms box art
2020 Ranked #14,357

Two Rooms

A cooperative card game has humans escape vampires in the House of Mist by placing the Cloaked Vampire in the casualty area. Players cannot share room information while resolving cards, making memory and coordination essential.

Card Game Communication Limits Deduction Players: Two-Player Only Games

Players

2

Play time

15-30 min

Age

12+

Complexity

2/5

Rating

6.49

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.2/5

Scales well

Strategic depth 4.6/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Two Rooms is a co-operative card game for two players in which a group of humans has entered the House of Mist and must escape the vampires within. The game takes place in the two halves of the game box, one depicting a red door, and the other a green door.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Two Rooms is a co-operative card game for two players in which a group of humans has entered the House of Mist and must escape the vampires within. The game takes place in the two halves of the game box, one depicting a red door, and the other a green door. The game centers around a deck of 15 cards. On your turn, draw a card from the deck and place it into one of the two rooms. When you "open" the room to add the card, you look at the cards already present and resolve their effects in ascending numerical order. Some effects will remove cards to the casualty area, others will cause cards to switch rooms, and so on. While this is happening, the other player must keep their eyes closed. The game comes with four difficulty levels, and the players win if the Cloaked Vampire is placed in the casualty area and the players know the location of one of the human cards, Nina. The players lose in a number of ways, such as Nina entering the casualty area or the deck running out of cards.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
15–30 min
Age
12+
Complexity
2.0/5
Credits and catalog connections

Credits

Artists

2
Lorenzo De Felici Onodera (????)

Publishers

2
Fever Games YUTRIO

Linked items

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