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Tussie Mussie box art
2019 Ranked #1,280

Tussie Mussie

Flower-themed I-cut-you-choose card game where players assemble Victorian bouquets with hidden meanings. One player divides a pair while the other selects, turning every delicate gift into a compact puzzle of bluff and value.

Family Games Card Game Print & Play Betting and Bluffing I Cut, You Choose

Players

2-4

Play time

20-30 min

Age

8+

Complexity

1.13/5

Rating

6.95

Harder to teach Low interaction Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 1.7/5

Low interaction

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

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How it plays

How does it play?

Tussie mussies exemplified the Victorian custom of assigning meaning to the flowers that friends and lovers exchanged. Inspired by the ideals of elegance and discretion, these bouquets were carefully made to convey subtle messages to their recipients.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Tussie mussies exemplified the Victorian custom of assigning meaning to the flowers that friends and lovers exchanged. Inspired by the ideals of elegance and discretion, these bouquets were carefully made to convey subtle messages to their recipients. Now you can choose the right flowers to make a winning tussie mussie of your own! Tussie-Mussie is based on a Victorian fad that assigned meanings to the flowers that friends and lovers exchanged. Featuring I-Divide-You-Choose drafting, this microgame of 18 cards is played over three rounds. In turn, players look at the top two cards of the deck, then offer them, one face-up and one facedown, to an opponent. That opponent takes one, leaving the other for the active player. A round ends when each player has four cards, at which point the scores are tallied. The highest score after three rounds wins! —description from the designer Co-winner of the GenCan't Design Contest. Released in the September 2019 Board Game of the Month Club $20+ package.

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Editions

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
1–4
Play time
20–30 min
Age
8+
Complexity
1.1/5
Credits and catalog connections

Credits

Designers

1
Elizabeth Hargrave

Artists

4
Loïc Billiau Karolina J?drzejak Zarina Karapetyan Beth Sobel

Publishers

1
Button Shy

Linked items

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