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Yardmaster Express box art
2014 Ranked #8,144

Yardmaster Express

A drafting card game has players add railcars to build the highest-valued train. Each car must match the previous resource or value, while low-value wild cars prevent dead ends or deny rivals.

Family Games Card Game Print & Play Open Drafting Set Collection

Players

2-5

Play time

5-10 min

Age

6+

Complexity

1.07/5

Rating

5.77

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Yardmaster Express, two to five players compete to have the highest valued train after a set number of rounds. The game starts with the first player drafting a Railcar card from his hand, attaching it to his train, then passing the rest of his hand to the player to his left.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Yardmaster Express, two to five players compete to have the highest valued train after a set number of rounds. The game starts with the first player drafting a Railcar card from his hand, attaching it to his train, then passing the rest of his hand to the player to his left. This draft continues until all players have added one Railcar to their train for each round of the game. The trick is, while each new Railcar must match the resource type or value of the one previously played, players always have the option to play any card face down as a Wild Railcar; the Wild Railcars don't have much value, but they can be used to save a player in a bind or to thwart your opponents by "hiding" a card they need. Yardmaster Express plays in ten minutes and consists of just 32 cards (no tokens, no cargo cards).

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Editions

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Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
3–5
Play time
5–10 min
Age
6+
Complexity
1.1/5
Credits and catalog connections

Credits

Designers

1
David Short

Artists

5
Vincent Dutrait Darrell Louder Maciej Szymanowicz Dan Thompson Peter Wocken

Publishers

5
(Web published) Crash Games IELLO Mancalamaro Nasza Księgarnia

Linked items

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