Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
In this yard-building card game, you race to prove to your neighbors that your lawn is the best on the block – or destroy your rival in the process. Every game starts with a different, randomized group of Neighbors, each with their own set of criteria.
Core mechanisms
Key systems that shape the decisions players make.
Deck / Bag Building
Add new pieces during play to improve the cards, tokens, or dice drawn later.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Open Drafting
Select cards or items from a shared face-up display.
Delayed Purchase
Commit to a purchase before receiving the item or paying its full cost.
Pieces as Map
Placed pieces collectively form or redefine the playable map.
Read the full game description
In this yard-building card game, you race to prove to your neighbors that your lawn is the best on the block – or destroy your rival in the process. Every game starts with a different, randomized group of Neighbors, each with their own set of criteria. At the start of your turn, you must choose to be Home or Away, giving you access to a different set of actions that you can perform. While Home, you can gain points and abilities by playing cards onto your yard and swaying Neighbors to your side. While Away, you can earn money and get new cards from a shared store, but you leave your yard vulnerable to your rival's mischief. When the last Neighbor has been swayed, the game ends, and whoever has the most points wins. —description from publisher