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Turbo Drift box art
2017 Ranked #8,439

Turbo Drift

A racing game has drivers draft path cards and steer through obstacles to cross the finish first. Choosing rows or columns shapes movement, while a single turbo burst offers a dramatic chance to break ahead.

Family Games Card Game Print & Play Action Queue Open Drafting

Players

2-4

Play time

Not listed

Age

8+

Complexity

1/5

Rating

6.57

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Early 1980. Japanese mountain pass.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Early 1980. Japanese mountain pass. Cars of all shapes and sizes are zipping around the corners faster that you have ever seen. And now it's your turn behind the wheel to drift, boost and nitro your way to the finish line. R-R-R-R-Race toward the finish line at ludicrous speed! In Turbo Drift, you must make your way through an analog racecourse full of obstacles by drafting movement cards from columns or rows or even pushing-your-luck and try to use all the movement cards. Turbo Drift will make a big presence on your gaming table with obstacle cards and nitro-infused gameplay, yet small enough to put in your pocket for some lunchtime gaming. Turbo Drift is a real-space racing game for 2-4 players that takes 30 minutes to play. Players will take turns picking 1,2,or 3 path cards from a grid to navigate their cars closer to the goal card. Once per game, they can go turbo, using all of the cards in the grid to drive. The first player to cross the finish line wins!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
30 min
Age
8+
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

2
Rob Cramer Rob Cramer

Artists

2
Mark Boardman Mark Boardman

Publishers

4
Button Shy Casual Game Revolution Button Shy Casual Game Revolution

Linked items

No published linked games yet.