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Troll box art
2015 Ranked #7,110

Troll

A bluffing game in which thieves play numbered tokens to steal jewels from a hidden troll without waking it. Face-down multipliers promise bigger rewards, but pushing the total too far brings penalties.

Bluffing Push Your Luck Creatures: Trolls

Players

3-5

Play time

20-30 min

Age

8+

Complexity

1.36/5

Rating

6.46

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

TROLL, published by Oink Games in 2015, is a revised version of Dragon Teeth Washer, originally published by Drosselmeyer in 2012. In TROLL, each player takes the role of a thief, trying to steal precious jewels from the hideous troll.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

TROLL, published by Oink Games in 2015, is a revised version of Dragon Teeth Washer, originally published by Drosselmeyer in 2012. In TROLL, each player takes the role of a thief, trying to steal precious jewels from the hideous troll. At the beginning of the game, each player receives a set of six tokens, with numbers from 0 to 5. Depending the number of the players, some troll cards are not used (Troll cards have values 3, 5, 7, 9, 11, 13, and 15). On a round, players attempt to steal from the target troll by playing his or her tokens in sequence. The first player secretly looks at the target troll (the top troll card) and plays one of his number tokens face up. If he or she plays a "3" token, it means that the player intends to steal 3 jewels from the target troll. Next players have two options: 1) look at the troll card just as the first player did and play a number token face up; or 2) play a number token face down, take a multiplier (x2) token from the pool, and put the multiplier token on his or her face down number token. After all the players played their number tokens, the troll card is revealed. Beginning from the player who played the lowest card, add up the value of the number tokens. Suppose that the troll is "9" and Amy played "3", Becky "5", Carlos "2", and Dave "3" with "x2" multiplier on it, Carlos (2), Amy (3), and Dave (3) are entitled to receive 2, 3, and 6 (3x2) jewels respectively. However, Becky will receive a penalty point (-2), since she woke up the troll. 9 is bigger than 2+3+3 but it is smaller than 2+3+3+5. Becky triggered the troll's rampage. Play continues in this manner for a specified number of rounds/days (set of rounds), depending the number of the players. The player with the most jewels at the game end is the winner.

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1

Mechanism

1

Family

1

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
3–5
Best with
3–5
Play time
20–30 min
Age
8+
Complexity
1.4/5
Credits and catalog connections

Credits

Designers

2
Kouji Kimura Jun Sasaki

Artists

1
Jun Sasaki

Publishers

1
Oink Games

Linked items

No published linked games yet.