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Trails Of Tucana box art
2019 Ranked #705

Trails Of Tucana

Flip-and-write route puzzle where players draw trails across Tucana to connect harbors and sights. Shared terrain flips create the same constraints for everyone, but rare landscapes make early route planning decisive.

Family Games Exploration Bingo Connections Mechanism: Flip-and-Write

Players

1-8

Play time

Not listed

Age

8+

Complexity

1.26/5

Rating

7.40

Harder to teach Low interaction Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 1.6/5

Low interaction

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Trails of Tucana is a flip-and-write game from the creators of Avenue and Doodle City that is quick and easy to play, but has enough depth to entertain gamers. Each player is given a map of the island Tucana, showing its villages and important sights.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Trails of Tucana is a flip-and-write game from the creators of Avenue and Doodle City that is quick and easy to play, but has enough depth to entertain gamers. Each player is given a map of the island Tucana, showing its villages and important sights. The positions of the villages are randomized for each player, so every game will provide a unique puzzle. Each turn, one player flips over two terrain cards. Each player must draw — on their own map — a trail between two neighboring spaces of the shown terrains. Gradually, the trails will grow into a network of roads. Players score points by connecting matching harbors, and by connecting sights to harbors. Being the first to connect a pair of harbors provides bonus points. To add depth to the game, there are varying distribution of the different terrain cards. Mountain cards are for instance rarer than desert cards, so it would be harder to build a trail through a mountain range or over water than through desert or forest. Players need to take this into account when planning their routes. And they should maximize the probability that they will be able to make use of any combination of terrain cards that may come up. —description from designer AWARDS AND HONORS: 2021 Finnish Game of the Year (family) WINNER 2020 Norwegian Game of the Year WINNER 2020 Norwegian Game of the Year NOMINEE 2019 The Dice Tower SEAL OF EXCELLENCE

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Editions

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Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
1–8
Best with
1–8
Play time
15 min
Age
8+
Complexity
1.3/5
Credits and catalog connections

Credits

Designers

2
Kristian Amundsen Østby Eilif Svensson

Artists

1
Gjermund Bohne

Publishers

1
Aporta Games

Linked items

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