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Touch It box art

Touch It

Players

2-6

Time

5-10

Age

6+

Weight

1

Rating

6.99

Fit

Teach 2.1

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 3.5

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Touch It has a high level of direct confrontation and strategic depth in confrontation. Players must frequently be aware of and react to others' strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

Touch It offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The expansions available provide additional content and gameplay elements, enhancing the replay value. The game offers deep strategic possibilities and room for players to improve their strategies over time. The player interaction score is average, and the game scales well with different numbers of players. While it may take some time to learn, the game offers a good balance between easiness and depth. Overall, Touch It has a strong replayability score of 7.7.

Luck profile

The final luck score for Touch It is 5.67, indicating a moderate influence of luck in the game. Random elements have a notable but not exclusive impact on the game outcome, and players have some ability to mitigate the effects of randomness through strategic decisions and planning. The game relies on a balanced mix of luck and strategy, with neither element dominating the outcome.

Overview

Touch It is a gateway party game that challenges your sense of touch. By using your fingers to touch the raised gloss on the back of the card (no peeking!), players need to figure out which of the four pictures on the front matches the one on the back. Correct answers award you points, but the fastest player who correctly guesses it scores more. The first player with 7 points or more wins the game. In just a few seconds, players will be ready to compete and have fun! 10 seconds rule Perfect for all ages Competitive Unique Gameplay Various Themes

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Credits

Designers

1
Romain Caterdjian

Artists

3
Annie Loke Luka Wang Wuwudoodles

Publishers

1
Wonderful World Board Games

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