ABG All Board Games
Tinker Tailor box art

Tinker Tailor

Players

2-6

Time

45-60

Age

8+

Weight

2

Rating

6.46

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.9

Highly interactive

Scaling 4.4

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Tinker Tailor has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies. However, there is a lower emphasis on cooperation in the game.

Replay value

Tinker Tailor has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. It offers fresh experiences each time it is played and allows players to discover new tactics and strategies. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort.

Luck profile

Tinker Tailor has a moderate level of luck involved in the game. While random elements like dice rolls or card draws do have an impact on the game outcome, players have a significant ability to mitigate the effects of luck through strategic decisions and planning. The game relies on a balanced mix of luck and strategy, making it suitable for players who enjoy both elements in a board game.

Overview

Tinker Tailor is a role-picking and set-gathering card game for 2 to 6 players suitable either as a general family game or as a light 'filler' game. The aim of the game is to get the most points. Points are collected in the form of money cards or goods cards, and the more goods cards a player owns (up to a maximum of eight) of a given type, the greater the value of the cards. Players also get a bonus for collecting all five goods: Bread, Fish, Cloth, Wine and Gems. Each turn, each player selects one role that defines the action they can take. The players who make the best choices and uses their actions to the greatest advantage will win the game.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Commerce

No commerce mappings imported yet.

Credits

Designers

2
Matthew Comben Richard Denning

Artists

2
Lindsey Harrison Andree Schneider

Publishers

1
Medusa Games

Linked items

No linked items imported yet.