Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Mint Condition Comics is a game where players compete for the best comic book collection. Players pick through piles, trade comics, and grow their collections wisely to score the most points!
Core mechanisms
Key systems that shape the decisions players make.
Open Drafting
Select cards or items from a shared face-up display.
Set Collection
Gather related items that become more valuable when scored together.
Trading
Exchange resources, assets, or promises with other players.
Variable Player Powers
Each player has different abilities, restrictions, or strategic advantages.
Read the full game description
Mint Condition Comics is a game where players compete for the best comic book collection. Players pick through piles, trade comics, and grow their collections wisely to score the most points! The game is typically played for 3 rounds. Each round the comic book cards are shuffled to form a deck which is then used to create a market (the Comic Book Shop) and three piles of comics. The round ends when the deck and piles have run out. In their turn, players first determine to trade with either the Comic Book Shop or with another player, then they proceed to pick piles. Players look at the last pile and decide to keep it or move on to the next pile, adding a card to the pile they just looked at. Once a player picks a pile, the cards are immediately added to their collection and are used to form or expand comic book sets. At the end of the round, players score points based on how complete their sets are as well as any special bonuses for that round. After the third or final round, the player with the most total points wins! Original design by John Retterer-Moore Development by Miguel Martinez and Aaron Burghard —description from the publisher