Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
The Brotherhood of the Red Cloth long made their home deep in the abandoned mines of the Black Mountains. But sickness came upon them as they delved too deep, and their minds have been twisted and their attention has shifted to creating wicked evils.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
The Brotherhood of the Red Cloth long made their home deep in the abandoned mines of the Black Mountains. But sickness came upon them as they delved too deep, and their minds have been twisted and their attention has shifted to creating wicked evils. Darkness now lives here and only a true hero can cure the madness that has consumed all... Are you that hero? Tin Helm is the little brother to the hit solo dungeon crawler Iron Helm. Tin Helm shares some mechanics with it's older brother, but applies many new twists. Tin Helm also is quite small in size and makes the perfect dungeon-on-the-go game. It literally fits in a shirt pocket.