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Thunder Rolls box art
2022 Ranked #8,361

Thunder Rolls

A racing game has drivers place dice for track actions, then program cards to move their cars toward victory. Bidding for actions and unpredictable opponents keep each race tense across changing track conditions.

Dice Racing Action Drafting Auction/Bidding

Players

1-8

Play time

30-90 min

Age

8+

Complexity

2/5

Rating

7.37

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.6/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Thunder Rolls is a fast paced dice placement action stock car racing game for 1 - 8 players. There are two phases to the game; the Rolling Phase and the Thunder Phase.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Thunder Rolls is a fast paced dice placement action stock car racing game for 1 - 8 players. There are two phases to the game; the Rolling Phase and the Thunder Phase. In the Rolling phase the players roll their dice pool and place sets of dice on matching racing actions to gain track actions and Thunder cards. In the Thunder phase players program their Thunder cards, giving their cars movement and unique driver actions. Whether you play a single race, a series, or a full championship season of 10 - 14 races - Thunder Rolls combines true stock car racing actions with a unique tiered dice placement bidding system that keeps the game, and each race, moving fast. This system, designed by stock car enthusiast Richard Launius, offers the feel of bump and grind stock car racing right on your table top with rules that are easy to learn while providing multiple options and strategies for players. A single race on a Short Track can be enjoyed in as little as 20 minutes, while races on a Mile Oval, a Tri-Oval, a Superspeedway, or a Road Course are playable in 30 - 60 minutes; each requiring different strategies to manage their unique race conditions. Think you've got what it takes to be a champion? Gather some friends and run a Championship Season that comprises multiple game sessions. Regardless of the number of players, Thunder Rolls always has 8 competing race cars using Non-Player Driver cards, each with their own unique driving style to complete the field. These cards along with the NPD (Non-Player Drivers) Action deck makes each race of Thunder Rolls challenging. With so many uniqe Race cards, the game's ease of play rules and ever-changing strategies required to meet the actions of other players and non-player drivers; players can't help but get caught up in the racing excitement when they hear the Thunder Roll. -description from developer

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–8
Best with
4–8
Play time
30–90 min
Age
8+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

1
Richard Launius

Artists

1
Jack Hoyle

Publishers

1
Mr. B Games

Linked items

No published linked games yet.