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Powerships box art
2018 Ranked #5,664

Powerships

A space-racing game has pilots maneuver around celestial hazards, round buoys, and reach the finish planet. Managing acceleration and damage makes every route choice a balance between speed and control.

Racing Grid Movement Modular Board

Players

2-7

Play time

20-30 min

Age

10+

Complexity

1.8/5

Rating

6.93

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In a course built in our solar system, players are spaceship (powership) pilots. The pilots try to manouver their powership quickly, while rounding three space buoys and finally landing on the finish planet.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In a course built in our solar system, players are spaceship (powership) pilots. The pilots try to manouver their powership quickly, while rounding three space buoys and finally landing on the finish planet. The modular board in Powerships consists of 16 tiles to build different solar system constellations. Altogether this board contains about 662 race hexagon spaces around the sun, with all solar system planets and several space dust hexagons in between. The dice system, with 3-sided dice, simulates accelerating and decelerating. At the start of each turn, you have your dice showing your speed from your former turn. You may add or remove 1 die maximum. For the dice you keep from your former turn, you can choose which to roll and which to keep unchanged! Then, before moving your powership, you can turn it one side to the left or right in its hexagon space. Now, move it by the speed determined by the sum of the numbers on your dice. Finding the best route for your powership is a challenge because space dust, planets, and the sun block your paths. Crashing into them makes you lose your speed and damages your powership, which limits your maximum number of dice. Other powerships might possibly occupy your desired space, though you can also use them as a bumper to reach a desired space. Special spaces make your powership shift a space, turn to the left or right, double your speed, or make you move over/under obstacles.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–7
Best with
2–7
Play time
20–30 min
Age
10+
Complexity
1.8/5
Credits and catalog connections

Credits

Designers

1
Corné van Moorsel

Artists

1
Steven Tu

Publishers

1
Cwali

Linked items

No published linked games yet.