Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Thrown is a trick-taking game with a new way to play into a trick, namely by using dice! The colors of the dice represent the suits.
Core mechanisms
Key systems that shape the decisions players make.
Push Your Luck
Choose whether to secure current gains or risk them for a larger reward.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Trick-taking
Play one card each and award the trick according to suit and rank rules.
Score-and-Reset Game
Score repeated rounds or hands, then reset the play state and continue.
Take That
Direct negative effects at selected opponents.
Read the full game description
Thrown is a trick-taking game with a new way to play into a trick, namely by using dice! The colors of the dice represent the suits. The lead player rolls 1-3 dice of a color (the suit), then the other players try to roll in-suit to get the highest value on the table. If you do not have the right suit, then you can roll for trump; rolling a natural 6 on one of your dice in an off-suit will beat the highest value in-suit. Winning a trick gives you gold. The game ends following a number of rounds played equal to the number of players, at which time whoever has the most gold wins. But wait, there are cards in the game, too! These cards give special abilities which are paid for, or activated with, dice of particular colors. Some of the effects include flipping your dice or an opponent's dice to their opposite sides, removing dice, re-rolling dice, and automatically winning with a particular roll!