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We Come In Peace box art
2016 Ranked #17,853

We Come In Peace

A dice-driven conflict game has alien defenders repel saucer invasions, repair cities, and launch missiles at rival planets. Damage accumulates across worlds, so aggressive retaliation must be balanced against preserving the least-damaged homeworld.

Dice Science Fiction Push Your Luck Take That

Players

2-6

Play time

15-25 min

Age

8+

Complexity

1/5

Rating

6.18

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Ready your blasters and scramble your missiles in this game of exponential chaos! The Alliance of Six Planets has come to an end.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Ready your blasters and scramble your missiles in this game of exponential chaos! The Alliance of Six Planets has come to an end. Now you must do what it takes to defend your homeworld from the hordes of flying saucers that darken your skies and lay waste to your cities. We Come in Peace is a fun, fast, strategic game for 2-6 players. Opponents roll invasion dice, sending flying saucers to attack your planet's cities. Use defense dice to fight back! Blasters repel invaders. Use rebuilds to repair and replace your destroyed cities, while missiles allow you to deal out some damage of your own to opponents' planets. Be the alien with the least damage at the end of the game to claim a victory of galactic proportions!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
3–6
Play time
15–25 min
Age
8+
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

1
Mike Richie

Artists

1
Grant Wilson

Publishers

1
Rather Dashing Games

Linked items

No published linked games yet.