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Dragonscales box art
Rich game profile

Dragonscales

You are a formidable villain; your sinister conquests are innumerable. But there is one foe that even you cannot vanquish alone, Archerex, the lord of Dragons. A hoard of treasure beyond imagining waits to be claimed, and the scales of this dragon are more valuable than any amoun...

Players

3-5

Time

?-?

Age

14+

Weight

2

Rating

7.03

Should this hit the table?

Quick read before the metadata.

Dragonscales has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies. However, the game does not emphasize cooperation as much.

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Dragonscales has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies. However, the game does not emphasize cooperation as much.

Replay value

Dragonscales offers a high level of variability in gameplay with a diverse gameboard and multiple paths to victory. The presence of expansions adds new content and gameplay elements, enhancing the replay value. The game provides deep strategic possibilities and room for improvement over time. Player interaction is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the depth it offers makes it worth the effort. Overall, Dragonscales has a strong replayability score of 7.8 out of 10.

Luck profile

Dragonscales has a moderate level of luck involved in the game. Random elements such as dice rolls and card draws have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate the effects of luck through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role. Overall, Dragonscales strikes a good balance between luck and strategy, making it an engaging and enjoyable board game.

Overview

What ABG knows about this game

You are a formidable villain; your sinister conquests are innumerable. But there is one foe that even you cannot vanquish alone, Archerex, the lord of Dragons. A hoard of treasure beyond imagining waits to be claimed, and the scales of this dragon are more valuable than any amount of gold or gems! Will your loose alliance be able to take down Archerex, or will this great dragon’s rage consume you all? Dragonscales is a game of villainy and treasure-grabbing where players are sinister villains, each with their own unique advantages, tactics, and style! Show your strength by slaying the dragon… while grabbing as much treasure as possible! Or maybe you will find an opportune moment and rush for the exit leaving your “allies” to be consumed by the dragon’s rage! Designed by Richard Launius, Dragonscales, gives players multiple victory conditions to work towards while providing constant player interaction. Devise a devious strategy and set forth into the great dragon’s lair, pushing your luck against that of the other players as you strive to be the most formidable villain! —description from the publisher

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Editions

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Credits

People and publishers

Designers

1
Richard Launius

Artists

1
Stephen Gibson

Publishers

1
Arcane Wonders

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