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In Teufels Küche box art

In Teufels Küche

Players

2-4

Time

?-?

Age

10+

Weight

1.09

Rating

6.13

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.2

Luck-sensitive

Table feel

Moderate level of direct confrontation and strategic depth, with high interaction frequency but low emphasis on cooperation.

Replay value

In Teufels Küche has a high replayability score due to its high variability in gameboard setup, the availability of expansions that add new content, deep strategic possibilities, and good scalability. The game offers a fresh experience each time it is played and allows players to improve their strategies over time. The player interaction score is average, and the game is moderately easy to learn with a moderate level of depth.

Luck profile

The final luck score for In Teufels Küche is 4.33, indicating a game that is heavily dependent on luck with little influence from player strategy. Random elements, such as dice rolls or card draws, predominantly determine the game outcome. There is very little room for players to mitigate the effects of randomness, and player strategy has minimal impact on the game. Overall, luck plays a significant role in determining the outcome of In Teufels Küche.

Overview

In this fun, light children's game that translates to "In the Devil's Kitchen", players move little devils in chefs' caps around the underworld, collecting pots, trying to be the first to collect 10 points worth of dishes. Before the game starts, each player secretly assigns a value of 1, 3, 5 or 'milk' to each of the four pots of his color, then players take turns placing their pots on the board. Each player's turn consists of rolling dice and moving his devils appropriately, either trying to get to another player's pot, or carrying one back to the kitchen. If a devil brings milk to the kitchen, it explodes, and the devil carrying it is removed from the game. A large plastic stove in the middle of the board is the game's exciting gimmick, and comes into play when two opposing devils share the same space and start dueling. Each player takes turns pushing the plunger that forms the oven's stovepipe, and eventually a large devil pops out, deciding the winner! Is a rethemed and slightly altered version of the author's earlier Top Secret (1985) and Spion & Spion (1987).

Editions

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Credits

Designers

1
Alex Randolph

Publishers

1
F.X. Schmid

Linked items

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