Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
'In the lands of the North, where the Black Rocks stand guard against the cold sea, in the dark night that is very long the Men of the Northlands sit by their great log fires and they tell a tale...
Core mechanisms
Key systems that shape the decisions players make.
Action Points
Spend a limited allowance of points across several possible actions each turn.
Set Collection
Gather related items that become more valuable when scored together.
Cooperative Game
Players coordinate their actions toward a shared objective and win or lose together.
Tile Placement
Place tiles to build a shared or personal spatial arrangement.
Worker Placement
Commit limited workers to action spaces before opponents occupy them.
Variable Phase Order
The order of phases changes according to player choices or game state.
Read the full game description
'In the lands of the North, where the Black Rocks stand guard against the cold sea, in the dark night that is very long the Men of the Northlands sit by their great log fires and they tell a tale... ' So began each of the Sagas of Noggin the Nog, in which the crown of Noggin, Prince of the Nogs is sought by his wicked uncle Nogbad the Bad who devises evil plots to threaten the safety of the kingdom, in order to force Noggin to give up his crown. In this game, players are the noble Lords of the north, looking to assist Noggin however they can in his adventures with resources and wise council. Players use their influence to take actions on the board which as a back drop is Peter Firmin's classic hand drawn map of the Northlands. The time taken on each action is plotted on a roundel which acts as the game clock, changes the turn order and progresses the seasons. However Nogbad is never far away from the source of the Kingdom's troubles and Noggin must use his cleverness, intuition and resourcefulness to thwart Nogbad and confirm his position as King of the Nogs. The game ends when Noggin secures the crown or if Nogbad manages to get there first. In Tales of the Northlands: The Sagas of Noggin the Nog, players must work together to successfully complete the adventures revealed by the saga cards. By offering much needed resources and making key decisions that effect the progress of the adventures, players will, if successful add to Noggin's popularity. Should their decision be unwise or they take too long the popular vote might sway toward Nogbad. The game includes all of the characters from the TV series, Noggin, his Queen Nooka, Knut their son, Thor Nogson the grumpy Captain of the Royal Guard, Graculus the Great Green Bird, Olaf the Lofty, the Court inventor, and Romf, the little man from the Hot Water Valley. These adventures are all based upon the books and stories developed by Oliver Postgate and Peter Firmin. The game is fully licensed has access to all artwork previously released in books and film and includes over fifty new pieces of new artwork commissioned from Peter Firmin specifically for the game. The game has three levels, solo, a family game with simplified rule set and a gamer's version with deeper strategy options.