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Tabriz box art
2024 Ranked #13,304

Tabriz

Bazaar worker-placement game has weavers gather materials, fulfill carpet commissions, and earn the most prestige. Limited assistant range and fluctuating resources reward efficient action sequences before rivals claim work.

Economic Industry / Manufacturing Area Movement Contracts

Players

1-5

Play time

30-60 min

Age

10+

Complexity

1.5/5

Rating

7.30

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.9/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Weave and sell luxurious carpets in the bustling Persian market city of Tabriz. Fill commissions for the commoners and before long the merchants and royals will take notice as well.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Weave and sell luxurious carpets in the bustling Persian market city of Tabriz. Fill commissions for the commoners and before long the merchants and royals will take notice as well. Earn the most prestige from completed commissions to win the game and become known as the undisputed master of your craft. On your turn, you move one of 3 assistant meeples through the Grand Bazaar and take the action where it lands. Actions include buying, trading, and rolling dice for wool, camel hair, silk, plant dye, and carmine dye. Each assistant has limited range, but with careful planning you can set up a quick and efficient series of actions to net you all the materials you need for your commissions before another player completes theirs. At the end of each turn, if you have the necessary materials, you may complete 1 commission you have in hand. Resources are limited and the market fluctuates every round. Watch for opportunities to grab more for less, and be careful to avoid moments when the resource you need is out of stock everywhere. Gain skill to attract better commissions, move your assistants further in each round, claim and complete multiple commissions at once, and earn bonus prestige. Optionally, play with the Advanced Workshop Mode so every weaver has their own unique ability taken at the start of the game and at the end of every round. When any player completes 9 or more commissions, or gains the maximum of 14 skill, the current round is finished and the player with the most prestige wins! Includes a robust solo mode with multiple AI opponents.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–5
Best with
3–4
Play time
30–60 min
Age
10+
Complexity
1.5/5
Credits and catalog connections

Credits

Designers

1
Randy Flynn

Artists

1
Syd Fini

Publishers

1
Crafty Games

Linked items

No published linked games yet.