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Tablut box art

Tablut

Players

2

Time

?-?

Age

8+

Weight

2.5

Rating

6.30

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.7

Luck-sensitive

Table feel

Tablut has a high level of direct confrontation and strategic depth in confrontation. Players need to be aware of and react to others' strategies frequently. However, there is less emphasis on cooperation in the game.

Replay value

Tablut offers a high level of variability with its gameboard, multiple paths to victory, and variable setups. The presence of expansions adds to the replay value. The game provides deep strategic possibilities and allows players to improve their tactics over time. It adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort. Overall, Tablut has a strong replayability score of 8.03.

Luck profile

Tablut has a moderate influence of luck. Random elements like dice rolls or card draws have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Tablut is a traditional tafl game played on a 9×9 grid. The game was originally recorded by Linnaeus in Lapland in 1732. game description for Swords & Shields One player controls the Shields and the other controls the Swords. The Swords player must try to capture the Chief Shield, while the Shields player must clear a safe path for the Chief Shield to escape off the board. Pieces can move any number of spaces in a straight line, and are captured when bracketed on two opposite sides by opponent pieces.

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Credits

Designers

1
(Uncredited)

Artists

1
(Uncredited)

Publishers

4
(Public Domain) (Self-Published) ABRA Acacia games

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