allboardgames.com
Swordfish box art
2012 Ranked #16,187

Swordfish

An economic fishing game has captains hire boats and crews, buy supplies, brave storms, and catch profitable swordfish. Selling the best haul after managing fuel, bait, and risk determines who has the most points.

Economic Nautical Pick-up and Deliver Point to Point Movement

Players

2-6

Play time

Not listed

Age

14+

Complexity

2.88/5

Rating

5.87

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Swordfish is a German game on the fishing and the commerce of swordfish. Close to the North Atlantic continental shelf is a group of shallow underwater plateaus called Grand Banks.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Swordfish is a German game on the fishing and the commerce of swordfish. Close to the North Atlantic continental shelf is a group of shallow underwater plateaus called Grand Banks. This area is unique because the cold Labrador Current mixes with the warm waters of the Gulf Stream. The mixing of the streams and the shape of the ocean bottom lifts nutrients to the surface, helping to create one of the richest fishing grounds in the world – but it is also the cause of violent storms that happen in the best fishing zone of this area: the well-known Flemish Cap of The Perfect Storm. The players will have to manage their victory points when they are on the coast to hire boats, engage captains and crews, and buy the proper quantities of fuel and bait so as to sail the Ocean at their best and fish the heaviest and most profitable swordfish of the world. Only the most skilled and bravest seamen will be able to take to the open sea without fear through the storm, find the "triple markers", and sell the catch in order to have the most victory points at the end of the season.

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2
Play time
75 min
Age
14+
Complexity
2.9/5
Credits and catalog connections

Credits

Designers

2
Pierluigi Frumusa Davide Rizzi

Artists

1
Giorgio De Michele

Publishers

2
ElfinWerks Ghenos Games

Linked items

No published linked games yet.