Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
This light hearted game is along the same lines as RoboRally where players plan out their actions simultaneously and then resolve them. The game is played in one of two locations - a tavern or the deck of a ship.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
This light hearted game is along the same lines as RoboRally where players plan out their actions simultaneously and then resolve them. The game is played in one of two locations - a tavern or the deck of a ship. Players can topple tables, throw mugs, swing on chandeliers, and yank carpets. There are rules for being stunned, taking damage, and using a variety of weapons and hand to hand combat.