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Sushizock Im Gockelwok box art

Sushizock Im Gockelwok

Players

2-5

Time

?-?

Age

8+

Weight

1.24

Rating

6.49

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.8

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation, high frequency of interaction, and moderate emphasis on cooperation.

Replay value

The game sushizock im gockelwok has a high replayability score due to its high variability gameboard, availability of expansions, deep strategic possibilities, good player interaction, scalable gameplay, and moderate easiness to learn.

Luck profile

The final luck score for Sushizock im Gockelwok is 5.67, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

This is another game in Zoch's "small square box" line and seems to be a follow-up to Reiner Knizia's Pickomino. There are five dice. Each dice has: 2 x Sushi (blue) 2 x Fishbone (red) 1 x Chopsticks (blue) 1 x Chopsticks (red) There are 24 tiles: 12 x Sushi (blue) ... Worth +1 to +6 points 12 x Fishbone (red) ... Worth -1 to -4 points Players roll dice to try and collect "Sushi" and "Fish Bone" tiles from the centre of the board (the tile they get depends how many they rolled). Players can also steal tiles from other players by rolling 3 or more appropriately coloured "Chopsticks" on their dice. 3 Chopsticks allows you to take the top tile from an appropriate pile from another player, 4 or 5 chopsticks allows you to nominate which tile from the pile you want, but you are not allowed to look first. At the end of the game (when the tiles are all gone), players score points based on the tiles they have collected, however if you have more blue tiles than red tiles, you lose the excess blue tiles first! This game is part of The Chicken Family of Zoch.

Editions

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Credits

Designers

1
Reiner Knizia

Artists

1
Doris Matthäus

Publishers

1
Zoch Verlag