Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Low interaction
Scales well
Deep strategy
How it plays
How does it play?
Ready, Steady, Slow! The Races is on to be crowned the supreme super slow sloth. Spin the spinner and draw the corresponding Snooze, Saunter or Sabotage cards in order to move yourself or your opponents. In this game the slowest sloth wins!
Core mechanisms
Key systems that shape the decisions players make.