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Why First? box art
2015 Ranked #4,867

Why First?

A racing game where players secretly choose cards to move pawns, but seek second place rather than first. Only the runner-up scores each race, and the overall winner must also finish second among the final totals.

Family Games Racing Simultaneous Action Selection Take That Mechanism: Artificial Player

Players

2-6

Play time

15-25 min

Age

7+

Complexity

1.16/5

Rating

6.18

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.2/5

Scales well

Strategic depth 4.6/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Why First? is a racing game in which players vie to be second in order to win.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Why First? is a racing game in which players vie to be second in order to win. The game lasts five races, with each race lasting five turns. At the start of each race, players receive a hand of five cards, with each card bearing a value from -4 to +5. The players' pawns start each race on 0 of the racing track. Each turn, players choose a card from their hands and choose which pawn to move with this card, then reveal them simultaneously and move the selected pawns forward or backward based on the cards they played. After five turns, the race ends and the player in second place on the racing track wins, scoring a number of points equal to his position on the race track. All other players score nothing. (If the winner is in the negative portion of the racing track, he loses points instead.) After five races, sum all of the points scored; the player with the second highest total who has won at least one race wins. This revised version of Why First? has new rules, including simultaneous actions by players that cuts down the playing time from the original release.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
3–6
Play time
15–25 min
Age
7+
Complexity
1.2/5
Credits and catalog connections

Credits

Designers

1
Simon Havard

Artists

1
Erkan Karagöz

Publishers

1
Pegasus Spiele

Linked items

No published linked games yet.