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Super-skill Pinball: 4-cade box art
2020 Ranked #1,318

Super-skill Pinball: 4-cade

Roll-and-write pinball game where players choose dice results to move a ball across arcade-table features and chase high scores. Each table has its own layout and scoring rhythm, turning every roll into a choice of risk, targets, and momentum.

Family Games Dice Bingo Paper-and-Pencil Mechanism: Roll-and-Write

Players

1-4

Play time

Not listed

Age

12+

Complexity

2.23/5

Rating

7.11

Harder to teach Low interaction Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.2/5

Low interaction

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Super-Skill Pinball: 4-Cade, Geoff Engelstein brings the arcade classic to the tabletop with art, atmosphere, and roll-and-write mechanisms.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Super-Skill Pinball: 4-Cade, Geoff Engelstein brings the arcade classic to the tabletop with art, atmosphere, and roll-and-write mechanisms. Choose one of the four unique tables and matching backglass for scorekeeping, then roll a shared pair of dice and get the pinballs rolling! You'll select one of the two die results, then move your pinball to a bumper or spinner, or target one level below with a matching number. Once you reach the lowest level, pick which flipper's roll to use to send the ball right back to the top. Play well, and you'll unlock bonuses like multiball, score multipliers, and more to help you get the high score! The 4-Cade comes with four different tables, each with its own unique art and challenges. In "Carniball", the intro table, you shoot ducks, pop balloons, and ring the bell in the test of strength! In "Cyberhack", steal data from an evil corporation and earn Hacks to help you when you activate the RUN mini-game. In "Dance Fever", return to the 1970s with lots of spinner action as you try to manage the main playfield and a mini-pin at the same time. In "Dragon Slayer", take on the role of a young wizard and defeat enemies for big bonuses; hit drop targets to level up, and learn new spells that let you manipulate the dice and trigger bonuses like multiball. —description from the publisher

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
1–4
Play time
30 min
Age
12+
Complexity
2.2/5
Credits and catalog connections

Credits

Designers

1
Geoff Engelstein

Artists

1
Gong Studios

Publishers

1
WizKids (I)