Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
The future is now! Turn your thriving metropolis into an eco-friendly paradise by upgrading your buildings, creating new technology, and getting support from public and private sectors.
Core mechanisms
Key systems that shape the decisions players make.
Paper-and-Pencil
Record choices and results directly on a personal sheet.
Race
Compete to reach a destination, threshold, or objective before opponents.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Specialist Worker Placement
Place workers with different capabilities or restrictions on action spaces.
Roll-and-Move
Roll dice or spin a dial to determine how far a piece moves.
Read the full game description
The future is now! Turn your thriving metropolis into an eco-friendly paradise by upgrading your buildings, creating new technology, and getting support from public and private sectors. Sunshine City is a roll-and-write-and-move for any number of players. Each turn, roll two dice. All players then move one of their three workers — builder, inventor, or lobbyist — based on the lower die roll, then a different worker based on the higher die roll, gaining resources in whichever of your city's seven districts they land in. Builders spend resources to increase your city's production, inventors spend resources on special abilities, and lobbyists gain support for projects, which gives access to powerful one-off powers. The first player to build seven solar farms in their city wins! —description from the publisher