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Rolling Village box art
2022 Ranked #8,265

Rolling Village

A roll-and-write game has mayors draw village projects from shared dice results and score groups along active avenues. Every turn’s dice sum changes the scoring row, rewarding connections that reach multiple avenues.

City Building Dice Paper-and-Pencil Dice Rolling

Players

1-12

Play time

10-15 min

Age

8+

Complexity

1.63/5

Rating

6.87

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Welcome Mayor! Design the best village possible with paper, pen and a bit of luck!

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Welcome Mayor! Design the best village possible with paper, pen and a bit of luck! Rolling Village! is a 10-minute Roll & Write, available for FREE in the BGG files section. Components: - Two standard d6 dice shared by all the players. - A Village Sheet and a pen for each player. Objective of the game: Players fill their Village Sheet building Projects (House , Forest , Lake and Square) and score points at the end of each turn then add them up for the final score. How to play: At the beginning of each turn, one player rolls two dice for everyone. Players simultaneously take their turn in this sequence: BUILDING PHASE Using the faces shown on the dice will draw projects on the village grid. SCORING PHASE At the end of each turn, the sum of the two dice rolled will define the Avenue (a row of the Village) that is active for scoring. Each player must check the Projects drawn on that specific row and consider them for scoring. Check for any group of Projects in your Village: a group is defined by adjacent Projects of the same type. A group of Projects will score points at the end of the turn only if it does have at least one Project in the active row. That group will score all the points depicted on the spaces where you have drawn a Project of that type. After the 9th turn, each player sum all the points scored during the game, determining their final score. The player with the highest score is the winner. -description from designer

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Editions

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Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
1–12
Best with
1
Play time
10–15 min
Age
8+
Complexity
1.6/5
Credits and catalog connections

Credits

Designers

1
D. Di Maggio

Artists

2
Josh Huf Valentina Pelizziari

Publishers

2
(Web published) Little Rocket Games

Linked items

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