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Streetcar Suburb box art
2022 Ranked #13,593

Streetcar Suburb

Urban development game has players remove housing limits, connect buildings with streetcar lines, and score for their growing town. A procedurally built landscape and open information make each route decision a shared spatial contest.

Abstract Strategy Print & Play Connections Crayon Rail System

Players

2

Play time

15-30 min

Age

12+

Complexity

2.33/5

Rating

7.54

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.8/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Transform an unsustainable suburb into a diverse, affordable, and walkable town. Remove single-family housing limits to let the citizens build, then connect buildings with streetcar lines of your own color to score points.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Transform an unsustainable suburb into a diverse, affordable, and walkable town. Remove single-family housing limits to let the citizens build, then connect buildings with streetcar lines of your own color to score points. What is uniquely awesome about this game? Minimalist crayon rail game with 1-page rules on the scale of a town rather than a continent. The town is procedurally generated in 3D as the game progresses. Transform an unsustainable suburb into a diverse, affordable, and walkable town. Streetcar Suburb has no luck or hidden information, and rewards strategic play. The randomized setup is neutral to both players, ensuring that every game is both unique and fair. —description from the designer

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
15–30 min
Age
12+
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

1
Drew Edwards

Publishers

1
(Web published)

Linked items

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