Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Transform an unsustainable suburb into a diverse, affordable, and walkable town. Remove single-family housing limits to let the citizens build, then connect buildings with streetcar lines of your own color to score points.
Core mechanisms
Key systems that shape the decisions players make.
Network and Route Building
Create connected routes that improve reach, delivery, control, or scoring.
Connections
Create meaningful links between locations, pieces, or concepts.
Crayon Rail System
Draw transport routes directly on the board to build a connected network.
Line Drawing
Draw lines to connect, divide, trace, or claim parts of the play area.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Read the full game description
Transform an unsustainable suburb into a diverse, affordable, and walkable town. Remove single-family housing limits to let the citizens build, then connect buildings with streetcar lines of your own color to score points. What is uniquely awesome about this game? Minimalist crayon rail game with 1-page rules on the scale of a town rather than a continent. The town is procedurally generated in 3D as the game progresses. Transform an unsustainable suburb into a diverse, affordable, and walkable town. Streetcar Suburb has no luck or hidden information, and rewards strategic play. The randomized setup is neutral to both players, ensuring that every game is both unique and fair. —description from the designer