Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
8 track cards (from a total of 48 cards) are used to build a track. Each player gets 5 tempo cards.
Core mechanisms
Key systems that shape the decisions players make.
Auction/Bidding
Bid against other players to determine who receives an item, action, or priority.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Simultaneous Action Selection
Choose actions secretly or concurrently before revealing them together.
Relative Movement
Movement depends on orientation or position relative to another object.
Solo / Solitaire Game
Provide rules and objectives designed for a single player.
Read the full game description
8 track cards (from a total of 48 cards) are used to build a track. Each player gets 5 tempo cards. All players play tempo cards simultaneously and try to get in front of the field. 6 cars are NON-player cars - these are called "Alte Hasen" (old pros) and are controlled by a rule mechanism - the same rules are used when playing this race alone - there are always seven cars in the race (one old pro for example when 6 players are playing) The chips are earned for good maneuvering and may be used in bluffing when attacking other cars.