Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Storm Chasers is a frantic, fast-paced, roll and rumble strategy game where you are the scientist storms. But, be careful!
Core mechanisms
Key systems that shape the decisions players make.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Pick Up and Deliver
Collect goods at one location and transport them to another for rewards.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Interrupts
React during another action to alter, prevent, or respond to its resolution.
Read the full game description
Storm Chasers is a frantic, fast-paced, roll and rumble strategy game where you are the scientist storms. But, be careful! The storms are also chasing you. In each 3-minute round, everyone plays simultaneously. One player assumes the role of the storms while the other players are the storm chasers. As a storm chaser, you drive around the countryside trying to catch storms and collect data which you must deliver to the research stations to score research points before the time is up. But will the storms catch you first? —description from the publisher