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Stonewall: The Battle Of Kernstown box art
1978 Ranked #8,873

Stonewall: The Battle Of Kernstown

A Civil War battle wargame has Union and Confederate commanders refight Kernstown at regimental scale. Morale and fatigue tracking make losses and objectives determine not just victory, but its decisive margin.

Wargames American Civil War Wargame Hexagon Grid Dice Rolling

Players

2

Play time

Not listed

Age

12+

Complexity

3/5

Rating

6.67

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Stonewall is a grand tactical, regimental simulation of the Battle of Kernstown, March 23, 1862. The players recreate the encounter between Major General T.J.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Stonewall is a grand tactical, regimental simulation of the Battle of Kernstown, March 23, 1862. The players recreate the encounter between Major General T.J. 'Stonewall' Jackson's Confederate Valley Army and Brigadier General James Shield's Division, part of the Union Army of the Potomac. The game uses a Combat Effectiveness Chart to track units' morale and fatigue along with rules based on the popular Terrible Swift Sword: Battle of Gettysburg Game game system and which was later developed into the Great Battles of the American Civil War system. Victory points are awarded both players for certain objectives and for enemy unit losses. The player with the higher total wins, with the difference in points determining the level of victory. Each Game-Turn represents 20 minutes of real time, each hex covers about 125 yards from hexside to hexside, and each Strength Point is the equivalent of 100 men or 1 gun. 1 22" x 32" mapsheet, 1 countersheet of 100 counters.

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Editions

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Edition Year Language Publisher / Region
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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1
Play time
120 min
Age
12+
Complexity
3.0/5
Credits and catalog connections

Credits

Designers

1
Mark Herman

Artists

1
Redmond A. Simonsen

Publishers

1
SPI (Simulations Publications, Inc.)