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Stonehenge box art

Stonehenge

Players

2

Time

?-?

Age

10+

Weight

1.86

Rating

6.28

Fit

Teach ?

Not enough signal

Replay ?

Not enough signal

Interaction 3.6

Highly interactive

Scaling ?

Not enough signal

Strategy ?

Not enough signal

Control 3.3

Luck-sensitive

Table feel

Stonehenge has a high level of direct confrontation and strategic depth, with frequent interaction among players. However, it does not require much cooperation.

Luck profile

Stonehenge has a moderate influence of luck. The game outcome is not solely determined by random elements, but they still have a notable impact. Players have a substantial ability to mitigate randomness through strategic decisions and planning. The game relies on a balanced mix of luck and strategy, with player decisions playing a significant role in the outcome.

Overview

Stonehenge is a two-player game that has druids competing at Stonehenge to be the Master Druid. Each player has 8 coloured megaliths (tall wooden blocks) and 9 matching discs (numbered 1,1,2,2,3,3,4,5, & 6). The board is a triangle of 5 dissecting lines, with the corners lopped off, so the lines are 2,3,4,5,4 spaces long. On each side are 5 extra spaces, where players put their megaliths. Players take turns putting down a numbered disc on the intersections of the lines on the board. When you have the majority total in any direction, you claim that line by placing your megalith on the end point. Ties on a line are lost by the last placing player; a clever balancing rule which forces careful choices. The player to get their eighth megalith down wins. Stonehenge is the same as Linea (Spielbox 1992, smaller board). The Megalith edition is Selection #9 of The Games Collection by Pin International.

Media

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Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

1
Reiner Knizia

Artists

1
Torsten Schöps

Publishers

2
Blatz Pin International

Linked items

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