Table feel
Stonehenge has a high level of direct confrontation and strategic depth, with frequent interaction among players. However, it does not require much cooperation.
Players
2
Time
?-?
Age
10+
Weight
1.86
Rating
6.28
Not enough signal
Not enough signal
Highly interactive
Not enough signal
Not enough signal
Luck-sensitive
Stonehenge has a high level of direct confrontation and strategic depth, with frequent interaction among players. However, it does not require much cooperation.
Stonehenge has a moderate influence of luck. The game outcome is not solely determined by random elements, but they still have a notable impact. Players have a substantial ability to mitigate randomness through strategic decisions and planning. The game relies on a balanced mix of luck and strategy, with player decisions playing a significant role in the outcome.
Stonehenge is a two-player game that has druids competing at Stonehenge to be the Master Druid. Each player has 8 coloured megaliths (tall wooden blocks) and 9 matching discs (numbered 1,1,2,2,3,3,4,5, & 6). The board is a triangle of 5 dissecting lines, with the corners lopped off, so the lines are 2,3,4,5,4 spaces long. On each side are 5 extra spaces, where players put their megaliths. Players take turns putting down a numbered disc on the intersections of the lines on the board. When you have the majority total in any direction, you claim that line by placing your megalith on the end point. Ties on a line are lost by the last placing player; a clever balancing rule which forces careful choices. The player to get their eighth megalith down wins. Stonehenge is the same as Linea (Spielbox 1992, smaller board). The Megalith edition is Selection #9 of The Games Collection by Pin International.
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