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Stock Hold'em box art

Stock Hold'em

Players

3-6

Time

?-?

Age

10+

Weight

?

Rating

6.59

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 3.5

More strategic control

Table feel

Stock Hold'em has a high level of direct confrontation and strategic depth in confrontation. Players frequently need to pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation as players primarily compete against each other.

Replay value

Stock Hold'em offers a high level of variability in gameplay, with a diverse gameboard and multiple paths to victory. The presence of expansions adds even more content and gameplay elements. The strategic depth is excellent, allowing players to continuously improve their tactics and strategies. The game scales well with different numbers of players without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort. Overall, Stock Hold'em has a strong replayability score of 8.04.

Luck profile

Stock Hold'em has a moderate level of randomness impact, with random elements playing a notable but not exclusive role in determining the game outcome. However, players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game relies primarily on player strategy and decisions, with luck playing a minor role. Overall, Stock Hold'em has a balanced mix of luck and strategy.

Overview

In Stock hold'em (?????????), players are investors who want to use information to manipulate stock prices, buy and sell shares, and earn lots of money. During the game, players place information cards with sources (i.e., suits) and numbers on each company, and all employees manipulate stock prices by making poker hands for each company. Since some information about these cards — either the suit or the number — can be viewed from the backside of the card, players can speculate about how a company might be valued by guessing the hands of other players.

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Editions

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Credits

Designers

1
Hisashi Hayashi

Artists

1
Ryo Nyamo

Publishers

1
OKAZU Brand

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